Nige asked me to bring this along, as he fancied trying it again. I’d played a few times before and enjoyed it but Mark K and Nige had found it disappointing on their only previous game. The basic thrust of the game is about developing train lines and controlling the more important lines by owning stations or shares in those lines. Points are scored during the game by linking lines up to cities and towns on the map and merging lines together. In addition points are awarded at the end of the game to those controlling any surviving lines and for having acquired commodities during the expansion of the routes.
This is qute a thinker’s game but it plays reasonably quickly, if overanalysis isn’t permitted. Although quite dry (not a lot to laugh about), it fits the theme pretty well. Mark K and Nige enjoyed it much more than their previous experience. Mark K and I raced down England from the North, while Mark G stayed in the South. Nige tried to do a bit of everything and picked up qute a few commodity tokens. However, Mark K’s line became the dominant one and this, coupled with him picking up quite a few points linking it to towns on the way, meant that he came out the winner.
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