We ended with a shortened game of The Big Idea, a Cheapass game which relies on the inventiveness of the players to make the most of it. By combining two cards, you are trying to persuade other players to invest in your latest invention, so improving its chances of being successfully brought to market. The game is lots of die rolling and it doesn’t really matter about the result – it’s all about the sales pitches. The minds of our club members must be really questionable as our innovative offerings included Erotic Pussies, Love Chairs and other dubious items. Mark G unfortunately struggled with the whole concept of the game and so his inventions didn’t get the investor interest they needed to succeed. Nige’s “House of Ideas” turned out to be the most consistent and gave him a second win of the evening.