I was then keen to try out this new game from Stefan Dorra, even though the artwork and theme suggested this to be purely a children's game. It's not and I was quite taken with it as a short, light game with plenty of opportunity to try and shaft your opponents. In fact, that is what it is all about. Players have a pyramid of buckets which they are trying to keep as intact as possible, while their opponents are trying to destroy the pyramid, through playing cards you cannot defend against. The buckets come in five colours and if a player is forced to remove a bucket of a colour lower down on the pyramid, it can cause other buckets to fall as well. In the five player game, once two players have had all their buckets removed, the player with the most buckets remaining wins.
The card play is quite neat and you need to remember what colour cards the other players may be running short of. In addition, if you can start an attack against a player on the other side of the table that the intermediate players can add to, your target will find it all the more difficult to defend against. Originally, I thought that someone taking a big hit early on would find it difficult to recover. Although that is true to an extent, the fact that they are then defending fewer buckets and possibly fewer colours means that they can generally get back into contention. In our game, Mark G started out quite well, defending his pyramid quite well. However, he was then forced to defend one colour quite heavily, leaving him open to attack in that same colour in a subsequent turn. This meant that he was first out. Nige suffered early on but defended his last few buckets fairly well, while the rest of us started losing ours. However, eventually, he lost his final bucket in a colour I recalled he was short of cards in, and this left me with enough buckets remainig to claim victory.